A Guide to World Building
How to World Build: In Brandon Sanderson’s worldbuilding lectures, worldbuilding is divided into two parts: physical and cultural. Physical worldbuilding includes aspects of the world that would exist even without humans present such as terrain, climates, animal and plant life, cosmology, etc. Cultural worldbuilding is things created by humans such as architecture, history (common heroes and villains), government (monarchy, oligarchy, democracy, anarchy), laws, rights, justice system, caste system, gender norms, race relations, prejudices, education, jobs, culture (beliefs, holidays, special ages like 16 or 18), romance (how is sex, marriage, etc. treated), art, sports, entertainment, clothes, values, technology/weapons, magic, science (its capabilities and who has access to it), economy, landmarks/wonders, philosophy, food, folklore, languages, etc. However fun worldbuilding might be, it is imperative that career writers don’t worldbuild for ten years. Extensively develop...